No Nintendo Switch 2 port. No remaster announcement. Just a developer, a browser tab, and The Legend of Zelda: The Wind Waker's entire Great Sea rendered in WebGL.
On March 22, 2026, developer Robin Payot posted to X sharing that his Wind Waker fan project had been upgraded to run on WebGPU, made possible through TSL (Three.js Shading Language). The project uses Three.js, a 3D JavaScript library, to render the game's recognizable cel-shaded ocean world directly inside a browser window. No downloads, no emulators, no GameCube required.
What Payot actually built
This is not a full game port, and that distinction matters. What Payot has created is closer to an interactive diorama of Wind Waker's world, but that framing undersells it. The project supports two distinct modes.
The first is free exploration, where you can sail around and visit many of the game's iconic islands. Scattered across the sea are fishing spots that may contain pieces of the Triforce, which gives the wandering a light sense of purpose. The second mode is more structured: a timed rupee hunt that challenges you to collect as many as possible before the clock runs out.
It runs on all major browsers. Payot does note that Safari users will fall back to an older, less optimized version of the project rather than the new WebGPU-powered build.
Why this is technically impressive
Here's the thing: running something like this in a browser even five years ago would have been a much heavier lift. The jump to WebGPU, which gives web applications more direct access to a device's GPU, is what makes the visual fidelity here possible without dedicated software. Three.js has long been a go-to tool for browser-based 3D work, but pairing it with WebGPU unlocks a level of rendering quality that starts to close the gap with native applications.
Payot's project is a personal one, built and shared publicly, which means it currently exists in a legally grey zone. Nintendo has a well-documented history of pursuing fan projects that use its intellectual property, and Wind Waker's assets are clearly present here. Whether this one stays online long-term is genuinely uncertain.

Timed rupee hunt mode
The remaster question that won't go away
The timing of this going viral is not entirely coincidental. The Legend of Zelda: The Wind Waker HD, which launched on Wii U back in 2013, has been conspicuously absent from Switch. A remaster for the original Switch was rumored but never materialized. The game is currently accessible via Nintendo Switch Online's GameCube library, but that is a far cry from a proper remaster.
info
Nintendo SVP Nate Bihldorff confirmed in 2025 that a game being available through Nintendo Switch Online does not rule out a full remaster release at a later date.
The key here is that Nintendo has not closed the door on a Wind Waker remaster for Switch 2. Bihldorff's comments leave the possibility open, and the appetite for it is clearly still there given how quickly Payot's browser demo spread across gaming communities.
Until Nintendo makes a move, this browser project is the most accessible version of Wind Waker's world for anyone without a Wii U or a GameCube library subscription. Check out the latest gaming news to stay across any official announcements as the Switch 2 library continues to take shape. Make sure to check out more:







